Tinkers’ Construct: Bedrock Edition (v1.7)

Tinkers’ Construct: Bedrock Edition (v1.7)

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CREATOR BY STRATOSPHEER

Tinkers’ Construct is a Java mod, first created by mDiyo, now recreated in Bedrock Edition! This add-on adds a variety of new tools and weapons to the game, along with some extra features.

This add-on currently adds 11 unique, customisable tools. While there are basic vanilla materials, like wood, stone and iron, there are now various unique ones, such as bone, flint, and even brand new alloys like manyullyn and pig iron, which are recreated to the best of my ability and maintained to be used in 1.19.50 and above! The tools currently in the game are Pickaxes, Shovels, Hatchets, Mattocks, Hammers, Excavators, Broad Axes, Broadswords, Longswords, Cleavers and Frypans.

Blank Pattern

This is needed for making the different workstations, along with specific tool stencils.

Materials and You

This is a guide book, completely rewritten in v1.6, that goes over nearly everything you need to know to get started with the tools segment of Tinkers’ Construct!

It covers a lot of the things on this mcpedl page, so you no longer need to use this page as a guide.

It simply works by interacting with it to flip the page, and you can crouch and interact to flip to the sections as shown in the contents, with a total of 44 pages.

Basics

Crafting Station

This is a Tinkers’ Style Crafting Table.

Stencil Table

This is a table needed for making different patterns.

The function has been changed, however, as to pick your stencil, you need to cycle through them either in its the crafting menu (for making multiple at once) or you can crouch and place any stencil on top of it and cycle through by interacting with it, as a way of introducing more interactivity to the table.

(Crafted with any variant of wood)

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Part Builder

This is a table required for making parts for tools.

Each different tool part will require a specific amount of materials.

(Crafted with any variant of wood)

Tool Station

This is a table used to combine the parts to make your tools.

Tool Forge

This table is an upgraded Tool Station, which allows you to make more advanced tools, like the Cleaver or Hammer.

Tools

Repairing

A tool will lose durability after use, so luckily you can repair it whenever, using the head’s materials.

However, if you are unfortunate enough for it to break, you can still repair it as you get a broken variant of it, but you will need 2 of that material.

Note: All modifiers will be lost if a tool breaks.

Pickaxe

“A precise mining tool, effective on stone and ores.”

Shovel

“A precise digging tool, effective on dirt, sand, etc.”

Hatchet

“A basic chopping tool, effective on wood and leaves.”

Mattock

“A versatile farming tool, effective on wood, dirt, etc.”

Broadsword

“A versatile weapon, dealing average damage.”

Longsword

“A offensive weapon, including a new launch mechanic.”

Frypan

“A heavy weapon, giving mobs a slowness effect and making bonk sounds.”

Hammer

“A broad mining tool, which can mine in a 3×3 area.”
Requires a Tool Forge.

Excavator

“A broad digging tool, which can mine in a 3×3 area.”
Requires a Tool Forge.

Broad Axe

“A broad chopping tool, which can mine in a 3×3 area.”
Requires a Tool Forge.

Cleaver

“A heavy offensive weapon, dealing powerful strikes.”
Requires a Tool Forge.

Materials

As mentioned previously, Cobalt, Ardite and Manyullyn are 3 new materials added and can be used to make tools.

Cobalt

This is a rare ore which is found in the nether, and is found between Y levels 0 and 64.

Its key feature for tools is its mining speed.

Ardite

This is also a rare ore which is found in the nether, and is found between Y levels 32 and 128.

Its key feature for tools is its durability.

Manyullyn

This is made by combining Cobalt and Ardite together, either in the Smeltery Controller or in a Seared Tank.

Its key feature for tools is its attack damage.

Pig Iron

This is made by combining 2 Iron with 1 Blood, and then adding Honey to it.

The recipe (along with Manyullyn) is shown in Materials and You.

Its key feature is its ability to be eaten.

Modifiers

Modifiers are the Tinkers’ equivalent to enchants; they allow your tool to be the best it can be!
In this version, your tool can have 2 modifiers max.

Diamond increases durability and upgrades its mining level – available for any tool.

Sharp increases attack damage, using two quartz blocks – available for any tool.

Haste increases mining speed, using one redstone block – restricted to mining tools.

Beheading gives the chance of cutting off a mob’s head – restricted to weapons.

Necrotic gives the chance of gaining health when attacking mobs – restricted to weapons.

The Smeltery

If you want more powerful tools, that are for example made of metal, you will need to turn to a smeltery.

Grout

This block is needed to make seared bricks and is crafted with clay, sand and gravel.

Seared Brick

This item is used to make Seared Bricks, or components for the smeltery.

Seared Bricks

This is mainly a decorative block, and its appearance can be changed by placing it in the stonecutter.

Seared Tank

This is used to store lava and molten metals.

Seared Gauge

This is also used to store lava and molten metals.

Seared Melter

This is a compact, early-game method of melting metals.

Requires either a Seared Melter or a Seared Tank/Gauge with lava beneath it to power it.

Seared Heater

This is placed beneath a Seared Melter to power it. Uses coal and charcoal.

Each coal/charcoal piece equates to 4 smelts, while the Melter can only hold 2 ingots worth of fluid at a time.

Requires copper cans/buckets to transfer fluid.

This is what it should look like.

Smeltery Controller

This block is the main component needed for a smeltery and requires one lava bucket to activate it, allowing for 10 smelts.

It can melt everything that the Seared Melter can, but more materials can be gathered from this process, with raw metals doubling, and it can also alloy.

Now, it no longer has a crafting UI as you simply interact with each material you want to smelt.

Copper Can

This new item is very useful for transferring molten fluids around, holding one ingots worth per can, while buckets now hold two ingots worth.

To use, scoop from the Seared Melter, or from the centre of the Smeltery.

Casting Table

This is vital for making metal tool parts and is essentially an upgraded part builder.

Each cast’s material cost offers a guide on how much fluid is needed to fill it.

Requires copper cans/buckets or a seared faucet to fill.

Casting Basin

This is a much faster way of getting metal blocks than the casting table. It uses 9 buckets of a molten metal to make a block. It also has other uses (i.e. Lavawood).

Requires copper cans/buckets or a seared faucet to fill.

Seared Faucet

Instead of needing to rely on copper cans and buckets to cast with materials, you can now pour out of your smeltery with seared faucets!

Seared Drain

This is the base block a faucet rests on to be able to be used with the smeltery.

Smeltery Model

This update changes how a smeltery can be built, and requires to have a 3×3 bottom, with 3×1 walls surrounding it. Adding a tank is essential, and to activate it, simply pour lava into the controller!

Like the melter, interact with the material you want to smelt, and it will be added the smeltery.

Gadgets and Extras

Tinker’s Gadgetry

Interested in the other aspects of Tinkers? Well you can now find information about all the gadgets in game with this guide book.

This book will cover most of this section, so reading this page is no longer needed.

It functions the same as Materials and You: a custom model book is shown in your hand, which lets you flip its pages.


Traveler’s Gear and Plate Armor

Finally, after many requests, armor has been added to this add-on.

These do have modifiers, but are experimental and may be removed in the future. Read through Tinker’s Gadgetry for more info.

Drying Rack

This block is used to dry food and turn it into jerky or leather. It will take around 5 minutes for raw food to dry and around half the time for cooked food to dry. All the foods that can be dried are Rotten Flesh, Beef, Porkchops, Chicken, Mutton, Rabbit, Cod, Salmon and Tropical Fish.

Stone Rods

This is a small feature that allows you to make vanilla torches and ladders without the need for wood.

(Custom Stone Torch block recipe removed)

Glowball

This placeable item allows you to light up floors, without the use of a torch.

EFLN

This throwable item allows you to make large explosions, which can be used for mining and can be turned off with mob griefing.

Extra Resource Packs

Wanna customize your experience to your preferred version?

While the updated 1.18.2 textures are considered the new default for the pack, you can still use the classic 1.12.2 Java texture overlay pack (Tinkers’ Glory Days), which will continue to have long-term support for as long as this add-on lives.


RTX compatibility

Recently, I’ve been tinkering (pun intended) with Minecraft RTX and the add-on should now have rtx support (can also be used with the Glory Days pack).

Because of some features being changed so significantly, you may need to do a few things in your world before updating:

  • Make sure that you are first in 1.19.50+, as any previous version will cause geometry issues.
  • Break and collect your Smeltery Controller before updating, because they will otherwise become an update block, and then simply replace them after updating.
  • Also break and collect all Seared Melters and Seared Heaters, as they have also been recoded to work all in one block, and you can simply replace them after updating the pack too.
  • Because of the same reason, break any pattern blocks on stencil tables because they now work in one block and are fully interactive.

These should all fix any bugs when updating, so enjoy the add-on!

Experimental Features

To get access to all current features, make sure to tick these boxes.

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