Minecraft: Apex Legends

Minecraft: Apex Legends

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A cubic version of Apex Legends providing First Person Shooter gameplay for singleplayer & multiplayer. Basically a bad rip-off with less Legends, weapons, gameplay experience etc. but endless options for customization. 

v.1.2.4

Minecraft: Apex Legends is a sci-fi shooter for singleplayer and multiplayer. Based on Apex Legends by Respawn Entertainment.

This post features a detailed map, an exclusive Add-On with weapons and textures, multiple gamemodes and more. Build since 2019, this maps tries to provide a shooter experience in Minecraft’s iconic 16×16 resolution.

BIGGEST NEWS:

FEATURES:

  • Singleplayer AND Multiplayer (up to 4 players)
  • 3D Guns, attachables, abilities and items
  • Designed to perform well (recommended: 6 GB RAM)
  • Multiple gamemodes
  • Detailed maps: King’s Canyon
  • Bot enemies
  • Updates

WEAPONS

Non-experimental Guns, designed to work smooth and intuitive, each with unique characteristics. In order to reload an empty clip automatically, one must have enough ammo of the fitting ammo type somewhere in the inventory.

|These guns cause shorter invulnerability after hits. Shooting full-auto at enemies will make every hit count (Same with shotgun salvo)! Constant damage drops over time.

AVAILABLE WEAPONS:

GAMEMODES

BATTLE ROYALE:

simulation of Battle Royale: Three-player Enemy teams spawn in randomly. Learn to play your favorite Legend best. Drop, get equipment and survive as last team/legend. Currently there is no zone (required) due to default restrictions by simulation distance.

BATTLE ROYALE SOLO:

Battle Royale against single enemies. Multiple players can decide to fight against each other. However, all players are allowed to survive in order to finish a round and become the Champion.

SHADOWFALL:

Legends fight together against packs of shadows to ultimately escape with a dropship.

All Legends have a health pool of 36 HP. Upon drop only the base health (20 HP) is given and can be restored by Medkits. Use Shield Batteries to add 16 HP on top!

Gameplay tips:

  • Always play with full shield!
  • Use Shield Batteries before Medkits
  • stay near cover
  • don’t fight with low health
  • Gunfight attracts nearby enemies!
  • use escape routes like the jump pad to get out of battle instantly

MAPS

KING’S CANYON:

A big part of the original map. Some areas are distorted for gameplay purpose. The terrain was build without tools and reaches back in a time when not even structure blocks were introduced in MCPE. Why King’s Canyon? Because no other map existed when I started.

PERFORMANCE

Performance was considered in every step of development to preserve smooth gameplay. The guns are coded lightweight and work well on every low-end device. Unfortunately the entity-based loot system causes a significant performance cost.

  • Recommended RAM: 6+ GB
  • low-medium Render Distance
  • Reduce/increase your Simulation Distance to control range of gunfight. Default: 6 – Reduce for higher FPS
  • Shaders are not recommended

UPDATES

If I publish my future progress, it might include this: 

  • FFA Titan gamemode
  • Ranks (Difficulty)
  • New Legends (Mirage, Wattson, Valkyrie..?)
  • Badges and Missions
  • Rewards and Skins??
  • I’m about to remove “The Cage”

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