Lord Of the Rings Addon v0.9.4.1 – Bugs, Blocks, and Taming (P2)

Lord Of the Rings Addon v0.9.4.1 – Bugs, Blocks, and Taming (P2)

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CREATOR BY MOOGAMING227

Minecraft Bedrock Lord Of The Rings Addon is a massive project that aims to bring the world of Middle Earth directly to your Minecraft world. The mod will consist of updates, each base version containing an individual faction. Each faction will include new mobs, armors, foods, weapons, blocks, and biomes. The first update will be titled ‘The Fellowship Update’. It will include brand new biomes to be found, creatures to fight, and quests to fulfill!

The current version (0.9.0) is a major refactoring update setting up for the future of LOTR Craft. It Changes many features including: sides -> faction, entities -> refactored for better AI, and many, many, many more changes! Note: This update also removed many features that were too much of a WIP for the mod and is setting up for the big 1.0 release! 

TROUBLESHOOTING:

NOTE: MAKE SURE TO TURN ON THESE SETTINGS

ADVERSITE

(Make sure that you enable the Fence Pack + The Normal Resource Pack, not just one!)

For multiplayer:

 

Welcome To Lord Of The Rings In Minecraft!

0.9.4.1

Fixes various bugs and adds a few new mechanics:

Taming is now done by commander level:
DARK
Wargs – Level 5
Hill Trolls – Level 7
Cave Trolls – Level 12
Mountain Trolls – Level 18

LIGHT
Ents – Level 16

Other Additions:


– spears do double damage to trolls and olog hai

– taming now requires the player to be a certain level depending on the creature

– structure blocks created for basic mod structures (BETA)

– fixed a few Scripting issues caused by updates to Minecraft

– humanoid entities now have attack animations

– added morgul flag

– added green leather blocks

– fixed mordor recruit post recipe

– fixed morgul brick blocks

– added marble pillars

– better compatability with other mods (summoning entities)

– command posts broken by other players correctly effect the right player (only when all players are in world)

0.9.4 Recruitment Overhaul

This update completely changes every aspect of the mod. You are now a commander of your faction and must rank up to create your own command post, and recruit followers!

Command Ranking

ADVERSITE

After selecting a faction, you will see a commander ranking, along with a new leveling system, in the top left corner of their screen. This indicates your commander ranking. As you progress through your world, taking actions such as slaying wild beasts, or killing entities of an opposing faction, you will gain commander experience levels. Your ranking will also update to indicate how powerful of a leader you are…

Command Sphere

On reaching level 12, you will be granted a command sphere. This sphere signifies you have enough command points to recruit entities within your faction. Do NOT lose this sphere…

Faction Crafting

In order to start recruiting, you first need to create your factions war table. This can be crafted at any crafting bench, with your commander sphere, an iron block, and a crafting table. You will then be able to craft things like recruitment tables, command posts, and faction equipment.

Command Posts

In order to start recruiting, you must first create a command post within your base. This command post will give display information including your current population and your command post statistics. You may only place one of these at a time.

Recruiting

ADVERSITE

Once you have created a command post, youll notice a population counter within your command post. This counter controls how many entities and how much of each you may have recruited at a time. This number will increase as you level up as a commander. When obtaining a recruitment egg, if the necessary conditions are met, you will have spawned a recruited entity.

Stronger recruits will cost more population, so you will have to strategize the best combination of recruits with your population limit. Trying to spawn a recruit when a condition has failed causes an error message saying why, along with returning the egg back to your inventory.

Changelog + Additional Features:

Other:

-reduced ent spawn rate

-mountain trolls now have proper damage stats with weapons

-removed mordor fortress for now

-uuid manifests are linked allowing it to auto add resource pack on behavior pack enable

-fixed alt black uruk chestplate name

-loot in camps and outposts

-flags can be crafted at faction crafting tables

-updated “How To Play” with new information regarding this update + fixed missing images

-Known Bugs:

-entwood armor and troll equipment currently have wrong icons

-trolls will stay on lead even after they fail to become tamable

-some structures spawn with overhangs little overhangs

-cave troll lairs underground are not perfect

-Wargs may sometimes be OP

-Wargs attacks when riding suck – still working on it

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