Immersive Fauna All Biomes Pack

Immersive Fauna All Biomes Pack

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Are you tired of there being little variety of animals in Minecraft? This addon combines all TayiNdz1011 Entity Updates in a single pack;*Savannah *Taiga* Nether* Ocean*Insects *Jungle *Swamp 

An addon arrives that adds more than 50 mobs to fill the different biomes in your worlds.

New

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Updates

The insects that arrived in this addon are:

Butterfly

Biomes: Floral forest, cherry grove, birch forest, forest and plains.

Entity type: Neutral

Health: 10

Damage: 2

Tempt: Yes, with any flower

Breedable: Yes, with any flower

Grow: Yes, with any flower

Tame: No

Saddle: No

Healable: No

Behavior: Butterflies fly constantly and look for flowers to eat from time to time. They get angry if you attack them and will defend themselves.

Loot: Raw insect and if a player kills them he can drop 4 fragments of butterfly wings that are used to craft wings with which you can move.

Ladybug

Ladybug

Biomes: Floral forest, jungle, cherry grove, birch forest.

Entity type: Passive

Health: 12

Damage: 0

Tempt: Yes, with any flower

Breedable: Yes, with any flower

Grow: No

Tame: Yes, with any flower

Saddle: No

Healable: Yes, with any type of tree leaves

Behavior: Ladybugs are afraid of most entities so they will fly away if something approaches them.

Loot: Raw Insect

Dragonfly

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Dragonfly

Biomes: Swamp and Mangrove Swamp

Entity type: Neutral

Health: Wild 20 Tamed 30

Damage: 5

Tempt: Yes, with water lilies

Breedable: Yes, with any flower

Make it grow: Yes, with water lilies and pink petals

Tame: Yes, with water lilies

Saddle: No

Healable: Yes, with any type of tree leaves

Behavior: Dragonflies keep flying constantly, they fly very fast when they are wild, they will attack the zombies and skeletons they see, once tamed they will follow you and defend you, you can also sit them down.

Loot: Raw Insect, 2 fragments of dragonfly wings

Firefly

Firefly

Biomes: Floral forest, cherry grove, birch forest, taiga forest, mega taiga forest and swamp and mangrove swamp.

Entity type: Neutral

Health: 20

Damage: 5

Tempt: Yes, with any flower

Breedable: Yes, with any flower

Grow: Yes, with any flower

Tame: No.

Assembly: No

Healable: No.

Behavior: Fireflies fly constantly and look for flowers to eat from time to time. They get angry if you attack them and will defend themselves.

Loot: Raw insect and from time to time they release luminous dust that is used to craft luminous powder to tame moths.

Moth

Moth

Biomes: Karst caves (Stalactites), and Luminous caves

Entity type: Neutral

Health: Wild 30 Tamed 40

Damage: 4

Tempt: Yes, with luminous dust, luminous dust, crimson fungus and distorted fungus

Breedable: Yes, with crimson fungus and distorted fungus

Grow: Yes, with luminous powder

Tame: Yes, with luminous dust

Saddle: No

Healable: Yes, with crimson fungus and warped fungus

Behavior: The moths keep flying constantly, they get angry if you attack them and will defend themselves in groups, they will attack the zombies, skeletons and blazes that they see, once tamed they will follow you and defend, every 8 seconds they will give a regeneration effect to you and your pets, you can also seat them.

Loot: Raw Insect

Cricket

Cricket

Biomes: Floral forest, cherry grove, birch forest, taiga forest, mega taiga forest, forest, mountains, savannah, desert, wastelands (red desert) and plains.

Entity type: Passive

Health: 10

Damage: 0

Tempt: Yes, with wheat

Breedable: Yes, with wheat

Grow: Yes, with wheat

Tame: No

Saddle: No

Healable: No

Behavior: Crickets jump all the time, they have 3 color variants, green appears in almost all biomes, yellow appears in deserts and savannahs and red appears in wastelands

Loot: Raw insect, and if a player kills it he can drop a cricket leg that can be used to make boots with a permanent jumping effect.

Beetle

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Beetle

Biomes: Floral forest, cherry grove, birch forest, taiga forest, mega taiga forest, forest, mountains, and luminous caves.

Entity type: Passive

Health: 10

Damage: 0

Tempt: Yes, with carrots, potatoes, beets and carrots in cane

Breedable: No

Grow: No

Tame: No

Saddle: No

Healable: No

Behavior: Beetles

Loot: Raw Insect

Hercules beetle

Hercules beetle

Biomes: Cherry grove, taiga forest, mega taiga forest and mountains.

Entity type: Passive

Health: 100

Damage: 5

Tempt: Yes, with insect eye (spider eye) and nether wart

Breedable: No

Grow: No

Tame: Yes

Saddle: Yes

Healable: Yes

Behavior: Hercules beetles attack spiders, scorpions, mantises and tiger beetles during the day. Once tamed they will defend you and can jump too much.

Loot: Raw Insect

Scorpion

Scorpion

Biomes: Any biome as long as there is darkness.

Type of entity: Neutral (During the day) Aggressive (At night)

Health: 35

Damage: 3 and poison effect for 3 seconds

Tempt: No

Breedable: No

Grow: No

Tame: No

Saddle: No

Healable: No

Behavior: Scorpions are neutral during the day and at night they become aggressive, attacking players and insects (adults only) and are poisonous.

Loot: Raw insect, insect eye (spider eye) and if a player kills them they can release a stinger with which you can make a poisonous spear.

Praying mantis

Praying Mantis

Biomes: Any biome as long as there is darkness.

Type of entity: Neutral (During the day) Aggressive (At night)

Health: 35

Damage: 3 and instant damage effect for 0.5 seconds

Tempt: No

Breedable: No

Grow: No

Tame: No

Saddle: No

Healable: No

Behavior: Praying mantises are neutral during the day and at night they become aggressive, attacking players and insects (adults only) and there is a chance of a giant praying mantis appearing with more life and damage than normal ones.

Loot: Raw insect, insect eye (spider eye) and if a player kills them they can drop a mantis pincer with which you can make a scythe.

Peacock Spider

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Peacock Spider

Biomes: Jungles, swamps and mangrove swamps.

Type of entity: Neutral (During the day) Aggressive (At night)

Health: Wild 20 Tamed 40

Damage: 3 in close damage and launches a poisonous projectile when the target is away from them.

Tempt: No

Breedable: No

Grow: No

Tame: Yes, with raw insect

Saddle: No

Healable: Yes, with cooked insect

Behavior: Peacock spiders are neutral during the day and at night they become aggressive, attacking players and insects (adults only) and can be tamed. Once tamed, they will follow you and defend, and you can also sit them down.

Loot: Raw insect, insect eye (spider eye) and spider web.

Wasp

Wasp

Biomes: Any biome as long as there is darkness.

Type of entity: Neutral (During the day) Aggressive (At night)

Health: 20

Damage: 6 and poison effect for 3 seconds

Tempt: No

Breedable: No

Grow: No

Tame: No

Saddle: No

Healable: No

Behavior: Wasps are neutral during the day and at night they become aggressive, attacking players and insects (adults only). They will carry the insects through the air and after a few seconds they will drop them from heights and they are poisonous.

Loot: Raw insect and insect eye (spider eye).

Snail

Snail

Biomes: Floral forest, cherry grove, birch forest and plains.

Entity type: Passive

Health: 10

Damage: 0

Tempt: Yes, with wheat

Breedable: Yes, with wheat

Grow: Yes, with wheat

Tame: No

Saddle: No

Healable: No

Behavior: Snails are insects that release snail slime from time to time. When you put 9 of them together you will make a slime ball. Additionally, when a spider, scorpion, praying mantis, wasp or tiger beetle approaches them, they will hide in their shell. until they are not close.

Loot: Raw insect and snail shell.

Tiger Beetle

Tiger Beetle

Biomes: Any biome as long as there is darkness.

Type of entity: Neutral (During the day) Aggressive (At night)

Health: 20

Damage: 4

Tempt: No

Breedable: No

Grow: No

Tame: Yes, with raw insect

Saddle: No

Healable: Yes, with cooked insect

Behavior: Tiger beetles are neutral during the day and at night they become aggressive, attacking players and insects (adults only). When they are wild, they will attack too quickly. They can also be tamed and will defend you. They will follow you wherever you go and you will be able to sit them down.

Loot: Raw insect, insect eye.

Buttefly Wings

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Dragonfly Wings

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The animals that arrived in this addon are:

-Moose 

You can put villagers on the moose when they have the mount on and take them off when you take the mount off.

They are two blocks high so zombies won’t be able to kill your villagers.

They appear in taigas, snowy taigas and mega taigas.

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-Owl 

Spawn at night and hunt rabbit.

They appear in taigas, snowy taigas and mega taigas.

Beaver 

Beavers are animals that love wood, if you give them spruce log, they will give you its derivatives such as fir planks, wooden sticks, leaves or apples.

They appear in taigas, snowy taigas and mega taigas.

Raccon

Raccoons are adorable creatures that will steal items you throw on the ground.

They appear in taigas, snowy taigas and mega taigas.

Duck

Its a DUCK!!!

They appear in taigas, snowy taigas and mega taigas.

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Deer 

In addition to being beautiful, deer are a mount that you can take wherever you want.

They appear in taigas, snowy taigas and mega taigas.

Grizzly Bear 

Grizzly bears are hostile creatures that will attack you if they see you, they also attack villagers, cows, deer, moose, sheep and pillagers.

When they are babies you can tame them with salmon and make them grow with honeycombs. You can ride them and carry wolves and foxes on their backs.

And you can cure it with salmon, cod or rabbit

They appear in taigas, snowy taigas and mega taigas.

Ferret

Ferrets are passive animals that you can tame with sweet berries, they have three variants and one only appears in biomes where there is snow.

Ptarmigan

Ptarmigan are passive animals that are based on chickens, they drop chicken meat and reproduce with seeds. They have three variants and one only appears in biomes where there is snow.

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Skunk

Skunks are neutral animals that release a nauseating gas that will last 8 seconds. Once they see an enemy they will run away throwing that gas. They have two variants.

 

Nether

Aquatic

Savanna

Jungle

Biome: Swamp

Type entitie: Neutral

Health: 40

Attack:  3 – 9

Tempt: No

Breed: No

Agrow up: Melon block

Tame: No

Saddle: No

Healeable: No

Behavior: He likes to go swimming and attacks zombies and drowned

Loot: Leather

Crocodile

Biome: Swamp

Type entitie: Neutral

Health: 20

Attack: 2

Tempt: Tropical fish bucket

Breed: No

Agrow up: Tropical fish bucket

Tame: No

Saddle: No

Healeable: No

Behavior: He likes to go swimming and attacks zombies and drowned people by spinning around his body, he only attacks you if you attack him

Loot: Leather

Heron

Biome: Swamp

Type entitie: Passive

Health: 12

Attack: 0

Tempt: Fish, Salmon, tropical fish

Breed: Fish, Salmon, tropical fish

Agrow up:  Fish, Salmon, tropical fish

Tame: No

Saddle: No

Healeable: No 

Behavior: They sometimes spend their time walking on grass or in shallow water.

Loot: chicken, feather

Salamander

Biome: Swamp

Type entitie: Passive

Health: 14

Attack: 2

Tempt: Tropical fish bucket

Breed:Tropical fish bucket

Agrow up: Tropical fish bucket

Tame: No

Saddle: No

Healeable: No

Behavior: Same as axolotl

Loot: Same as axolotl

Swamp Turtle

Biome: Swamp

Type entitie: Passive

Health: 30

Attack: No

Tempt: seagrass

Breed: seagrass

Agrow up: seagrass

Tame: No

Saddle: No

Healeable: No

Behavior: They like to swim but also walk on land

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