Immersive Fauna All Biomes Pack
Immersive Fauna All Biomes Pack
AD
ADVERSITE
Are you tired of there being little variety of animals in Minecraft? This addon combines all TayiNdz1011 Entity Updates in a single pack;*Savannah *Taiga* Nether* Ocean*Insects *Jungle *Swamp
An addon arrives that adds more than 50 mobs to fill the different biomes in your worlds.
New
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Updates
The insects that arrived in this addon are:
Butterfly
Biomes: Floral forest, cherry grove, birch forest, forest and plains.
Entity type: Neutral
Health: 10
Damage: 2
Tempt: Yes, with any flower
Breedable: Yes, with any flower
Grow: Yes, with any flower
Tame: No
Saddle: No
Healable: No
Behavior: Butterflies fly constantly and look for flowers to eat from time to time. They get angry if you attack them and will defend themselves.
Loot: Raw insect and if a player kills them he can drop 4 fragments of butterfly wings that are used to craft wings with which you can move.
Ladybug
Ladybug
Biomes: Floral forest, jungle, cherry grove, birch forest.
Entity type: Passive
Health: 12
Damage: 0
Tempt: Yes, with any flower
Breedable: Yes, with any flower
Grow: No
Tame: Yes, with any flower
Saddle: No
Healable: Yes, with any type of tree leaves
Behavior: Ladybugs are afraid of most entities so they will fly away if something approaches them.
Loot: Raw Insect
Dragonfly
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Dragonfly
Biomes: Swamp and Mangrove Swamp
Entity type: Neutral
Health: Wild 20 Tamed 30
Damage: 5
Tempt: Yes, with water lilies
Breedable: Yes, with any flower
Make it grow: Yes, with water lilies and pink petals
Tame: Yes, with water lilies
Saddle: No
Healable: Yes, with any type of tree leaves
Behavior: Dragonflies keep flying constantly, they fly very fast when they are wild, they will attack the zombies and skeletons they see, once tamed they will follow you and defend you, you can also sit them down.
Loot: Raw Insect, 2 fragments of dragonfly wings
Firefly
Firefly
Biomes: Floral forest, cherry grove, birch forest, taiga forest, mega taiga forest and swamp and mangrove swamp.
Entity type: Neutral
Health: 20
Damage: 5
Tempt: Yes, with any flower
Breedable: Yes, with any flower
Grow: Yes, with any flower
Tame: No.
Assembly: No
Healable: No.
Behavior: Fireflies fly constantly and look for flowers to eat from time to time. They get angry if you attack them and will defend themselves.
Loot: Raw insect and from time to time they release luminous dust that is used to craft luminous powder to tame moths.
Moth
Moth
Biomes: Karst caves (Stalactites), and Luminous caves
Entity type: Neutral
Health: Wild 30 Tamed 40
Damage: 4
Tempt: Yes, with luminous dust, luminous dust, crimson fungus and distorted fungus
Breedable: Yes, with crimson fungus and distorted fungus
Grow: Yes, with luminous powder
Tame: Yes, with luminous dust
Saddle: No
Healable: Yes, with crimson fungus and warped fungus
Behavior: The moths keep flying constantly, they get angry if you attack them and will defend themselves in groups, they will attack the zombies, skeletons and blazes that they see, once tamed they will follow you and defend, every 8 seconds they will give a regeneration effect to you and your pets, you can also seat them.
Loot: Raw Insect
Cricket
Cricket
Biomes: Floral forest, cherry grove, birch forest, taiga forest, mega taiga forest, forest, mountains, savannah, desert, wastelands (red desert) and plains.
Entity type: Passive
Health: 10
Damage: 0
Tempt: Yes, with wheat
Breedable: Yes, with wheat
Grow: Yes, with wheat
Tame: No
Saddle: No
Healable: No
Behavior: Crickets jump all the time, they have 3 color variants, green appears in almost all biomes, yellow appears in deserts and savannahs and red appears in wastelands
Loot: Raw insect, and if a player kills it he can drop a cricket leg that can be used to make boots with a permanent jumping effect.
Beetle
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Beetle
Biomes: Floral forest, cherry grove, birch forest, taiga forest, mega taiga forest, forest, mountains, and luminous caves.
Entity type: Passive
Health: 10
Damage: 0
Tempt: Yes, with carrots, potatoes, beets and carrots in cane
Breedable: No
Grow: No
Tame: No
Saddle: No
Healable: No
Behavior: Beetles
Loot: Raw Insect
Hercules beetle
Hercules beetle
Biomes: Cherry grove, taiga forest, mega taiga forest and mountains.
Entity type: Passive
Health: 100
Damage: 5
Tempt: Yes, with insect eye (spider eye) and nether wart
Breedable: No
Grow: No
Tame: Yes
Saddle: Yes
Healable: Yes
Behavior: Hercules beetles attack spiders, scorpions, mantises and tiger beetles during the day. Once tamed they will defend you and can jump too much.
Loot: Raw Insect
Scorpion
Scorpion
Biomes: Any biome as long as there is darkness.
Type of entity: Neutral (During the day) Aggressive (At night)
Health: 35
Damage: 3 and poison effect for 3 seconds
Tempt: No
Breedable: No
Grow: No
Tame: No
Saddle: No
Healable: No
Behavior: Scorpions are neutral during the day and at night they become aggressive, attacking players and insects (adults only) and are poisonous.
Loot: Raw insect, insect eye (spider eye) and if a player kills them they can release a stinger with which you can make a poisonous spear.
Praying mantis
Praying Mantis
Biomes: Any biome as long as there is darkness.
Type of entity: Neutral (During the day) Aggressive (At night)
Health: 35
Damage: 3 and instant damage effect for 0.5 seconds
Tempt: No
Breedable: No
Grow: No
Tame: No
Saddle: No
Healable: No
Behavior: Praying mantises are neutral during the day and at night they become aggressive, attacking players and insects (adults only) and there is a chance of a giant praying mantis appearing with more life and damage than normal ones.
Loot: Raw insect, insect eye (spider eye) and if a player kills them they can drop a mantis pincer with which you can make a scythe.
Peacock Spider
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Peacock Spider
Biomes: Jungles, swamps and mangrove swamps.
Type of entity: Neutral (During the day) Aggressive (At night)
Health: Wild 20 Tamed 40
Damage: 3 in close damage and launches a poisonous projectile when the target is away from them.
Tempt: No
Breedable: No
Grow: No
Tame: Yes, with raw insect
Saddle: No
Healable: Yes, with cooked insect
Behavior: Peacock spiders are neutral during the day and at night they become aggressive, attacking players and insects (adults only) and can be tamed. Once tamed, they will follow you and defend, and you can also sit them down.
Loot: Raw insect, insect eye (spider eye) and spider web.
Wasp
Wasp
Biomes: Any biome as long as there is darkness.
Type of entity: Neutral (During the day) Aggressive (At night)
Health: 20
Damage: 6 and poison effect for 3 seconds
Tempt: No
Breedable: No
Grow: No
Tame: No
Saddle: No
Healable: No
Behavior: Wasps are neutral during the day and at night they become aggressive, attacking players and insects (adults only). They will carry the insects through the air and after a few seconds they will drop them from heights and they are poisonous.
Loot: Raw insect and insect eye (spider eye).
Snail
Snail
Biomes: Floral forest, cherry grove, birch forest and plains.
Entity type: Passive
Health: 10
Damage: 0
Tempt: Yes, with wheat
Breedable: Yes, with wheat
Grow: Yes, with wheat
Tame: No
Saddle: No
Healable: No
Behavior: Snails are insects that release snail slime from time to time. When you put 9 of them together you will make a slime ball. Additionally, when a spider, scorpion, praying mantis, wasp or tiger beetle approaches them, they will hide in their shell. until they are not close.
Loot: Raw insect and snail shell.
Tiger Beetle
Tiger Beetle
Biomes: Any biome as long as there is darkness.
Type of entity: Neutral (During the day) Aggressive (At night)
Health: 20
Damage: 4
Tempt: No
Breedable: No
Grow: No
Tame: Yes, with raw insect
Saddle: No
Healable: Yes, with cooked insect
Behavior: Tiger beetles are neutral during the day and at night they become aggressive, attacking players and insects (adults only). When they are wild, they will attack too quickly. They can also be tamed and will defend you. They will follow you wherever you go and you will be able to sit them down.
Loot: Raw insect, insect eye.
Buttefly Wings
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Dragonfly Wings
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The animals that arrived in this addon are:
-Moose
You can put villagers on the moose when they have the mount on and take them off when you take the mount off.
They are two blocks high so zombies won’t be able to kill your villagers.
They appear in taigas, snowy taigas and mega taigas.
ADVERSITE
-Owl
Spawn at night and hunt rabbit.
They appear in taigas, snowy taigas and mega taigas.
Beaver
Beavers are animals that love wood, if you give them spruce log, they will give you its derivatives such as fir planks, wooden sticks, leaves or apples.
They appear in taigas, snowy taigas and mega taigas.
Raccon
Raccoons are adorable creatures that will steal items you throw on the ground.
They appear in taigas, snowy taigas and mega taigas.
Duck
Its a DUCK!!!
They appear in taigas, snowy taigas and mega taigas.
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Deer
In addition to being beautiful, deer are a mount that you can take wherever you want.
They appear in taigas, snowy taigas and mega taigas.
Grizzly Bear
Grizzly bears are hostile creatures that will attack you if they see you, they also attack villagers, cows, deer, moose, sheep and pillagers.
When they are babies you can tame them with salmon and make them grow with honeycombs. You can ride them and carry wolves and foxes on their backs.
And you can cure it with salmon, cod or rabbit
They appear in taigas, snowy taigas and mega taigas.
Ferret
Ferrets are passive animals that you can tame with sweet berries, they have three variants and one only appears in biomes where there is snow.
Ptarmigan
Ptarmigan are passive animals that are based on chickens, they drop chicken meat and reproduce with seeds. They have three variants and one only appears in biomes where there is snow.
ADVERSITE
Skunk
Skunks are neutral animals that release a nauseating gas that will last 8 seconds. Once they see an enemy they will run away throwing that gas. They have two variants.
Nether
Aquatic
Savanna
Jungle
Biome: Swamp
Type entitie: Neutral
Health: 40
Attack: 3 – 9
Tempt: No
Breed: No
Agrow up: Melon block
Tame: No
Saddle: No
Healeable: No
Behavior: He likes to go swimming and attacks zombies and drowned
Loot: Leather
Crocodile
Biome: Swamp
Type entitie: Neutral
Health: 20
Attack: 2
Tempt: Tropical fish bucket
Breed: No
Agrow up: Tropical fish bucket
Tame: No
Saddle: No
Healeable: No
Behavior: He likes to go swimming and attacks zombies and drowned people by spinning around his body, he only attacks you if you attack him
Loot: Leather
Heron
Biome: Swamp
Type entitie: Passive
Health: 12
Attack: 0
Tempt: Fish, Salmon, tropical fish
Breed: Fish, Salmon, tropical fish
Agrow up: Fish, Salmon, tropical fish
Tame: No
Saddle: No
Healeable: No
Behavior: They sometimes spend their time walking on grass or in shallow water.
Loot: chicken, feather
Salamander
Biome: Swamp
Type entitie: Passive
Health: 14
Attack: 2
Tempt: Tropical fish bucket
Breed:Tropical fish bucket
Agrow up: Tropical fish bucket
Tame: No
Saddle: No
Healeable: No
Behavior: Same as axolotl
Loot: Same as axolotl
Swamp Turtle
Biome: Swamp
Type entitie: Passive
Health: 30
Attack: No
Tempt: seagrass
Breed: seagrass
Agrow up: seagrass
Tame: No
Saddle: No
Healeable: No
Behavior: They like to swim but also walk on land
DOWNLAOD