Mob Survival: Revived

Mob Survival: Revived

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CREATOR BY SEER

Upon hearing about an urban myth within your village tied to certain “ruins”,  you decide to try and find it. This would be your last mistake. Now, you’re stuck, and your only way out is to clear the impossible wave of mobs.

ADVERSITE

Welcome, to Mob Survival: REVIVED

Survive a 20 Wave Onslaught of a quickly increasing horde of Mobs.

A final update to my old minigame, Mob Survival.

So, what’s new?

Oh yeah, prices for items have changed SIGNIFICANTLY.

You also don’t get teleported back to that spot every time a new wave starts. You’ll only be teleported out if you’re in the shop.

Theres also more items to buy and you can sell more stuff to Jarv, isn’t that neat?

ADVERSITE

New written books have replaced the old ones. (again)

Resources in the chests have been slightly altered.

Theres a free Netherite ingot if you know where to find it.

Finally! Arc no longer lies about his gear prices.

… What?

So, here are the extra changes unlisted

  • The respawn system has changed, every time you die you have to wait 60 seconds before respawning.
  • Cash per kill increments every 5 waves, capping out at $25 per kill e.g. $5 > $10 on Wave 5.
  • The lobby has received a slightly altered design.
  • There is now a starting cutscene when initially beginning the game.
  • Areas of code have been cleaned up to iron out certain bugs.

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