Mr.Atlaz’s COMPLETELY NORMAL RTX 

Mr.Atlaz’s COMPLETELY NORMAL RTX 

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Welcome to “COMPLETELY NORMAL RTX”

“COMPLETELY NORMAL RTX” is A vanilla raytraced pack that applies 32x normal maps on the vanilla 16x textures, And what does that mean actually?

Well it basically means more detail for each block while still keeping the vanilla aesthetic at its core.

And don’t worry, every block has been covered!

Along with that.  This pack also have emissive entities with the use of BetterRTX, additional block animation, off screen entity rendering and many fixes!

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Most low resolution packs use heightmaps which make blocks look like they have a “mosaic tile” look.

“COMPLETELY NORMAL RTX” on the other hand uses normal maps which produces more defined shadows on blocks.

And with the normal maps being 32x, the detail they can provide is greater then most vanilla normal map packs which use 16x normal maps.

This image showcases the difference height maps, 16x normal maps and the look of “COMPLETELY NORMAL RTX”

All screenshots were taken with the use of BetterRTX.

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Environment Showcase

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“COMPLETELY NORMAL RTX” has custom fog for each biome.

“COMPLETELY NORMAL RTX” also has new animations for crimson and warped stems, all sculk blocks and many more!

Version 1.2.0 fixes several entities, including the Village, Iron Golem and a Warden fix better then any other RTX pack!

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If you want something extra, “COMPLETELY NORMAL RTX” has an addons page which incudes glowing ores and terracotta, clear glass and water, and the “Roundness” addon.

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