Lord Of the Rings Addon v0.9.6 Welcome to Mordor…
Lord Of the Rings Addon v0.9.6 Welcome to Mordor…
AD
Minecraft Bedrock Lord Of The Rings Addon is a massive project that aims to bring the world of Middle Earth directly to your Minecraft world. The mod will consist of updates, each base version containing an individual faction. Each faction will include new mobs, armors, foods, weapons, blocks, and biomes. The first update will be titled ‘The Fellowship Update’. It will include brand new biomes to be found, creatures to fight, and quests to fulfill!
The current version (0.9.0) is a major refactoring update setting up for the future of LOTR Craft. It Changes many features including: sides -> faction, entities -> refactored for better AI, and many, many, many more changes! Note: This update also removed many features that were too much of a WIP for the mod and is setting up for the big 1.0 release!
TROUBLESHOOTING:
NOTE: MAKE SURE TO TURN ON THESE SETTINGS
ADVERSITE
(Make sure that you enable the Fence Pack + The Normal Resource Pack, not just one!)
For multiplayer:
Welcome To Lord of the Rings In Minecraft!
0.9.6 Mordor Dimension
Fixes mod for Minecraft 1.20.X
Welcome to Mordor…
(Note: Mordor is still a WIP/Creative Only, but it is playable…)
Mordor is now a new “Dimension”, accessible by using a Ring of Malice. Within Mordor, you will find a variety of structures full of new enemies and loot! If you are feeling up to the challenge, travel to the center of Mordor, and conquer the Dark Lord Sauron, by fighting your way through the tower of Barad Dur!
ADVERSITE
The dimension system in this mod is still very much a WIP, so it is prone to bugs. Mobile players may have a rough time with this update, but it should still be playable.
Changelog + Additional Features:
Other:
-Gothmog now leads a Patrol party rarely
-Patrols are re-implemented
-olog hai/troll weakness (Spears)
-nerfed olog hai
-removed loot for most faction entities (Captains, bosses, and Generals/Warchiefs still give loot)
-implemented entwood armor icons
-structure blocks created for basic mod structures
-tamed entities will now notify the play if they are staying or following
-Known Bugs:
-trolls will stay on lead even after they fail to become tamable
-some structures spawn with overhangs little overhangs
-cave troll lairs underground are not perfect
-Wargs may sometimes be OP
-Wargs attacks when riding suck – still working on it
(Previous Update)
0.9.4 Recruitment Overhaul
This update completely changes every aspect of the mod. You are now a commander of your faction and must rank up to create your own command post, and recruit followers!
Command Ranking
ADVERSITE
After selecting a faction, you will see a commander ranking, along with a new leveling system, in the top left corner of their screen. This indicates your commander ranking. As you progress through your world, taking actions such as slaying wild beasts, or killing entities of an opposing faction, you will gain commander experience levels. Your ranking will also update to indicate how powerful of a leader you are…
Command Sphere
On reaching level 12, you will be granted a command sphere. This sphere signifies you have enough command points to recruit entities within your faction. Do NOT lose this sphere…
Faction Crafting
In order to start recruiting, you first need to create your factions war table. This can be crafted at any crafting bench, with your commander sphere, an iron block, and a crafting table. You will then be able to craft things like recruitment tables, command posts, and faction equipment.
Command Posts
In order to start recruiting, you must first create a command post within your base. This command post will give display information including your current population and your command post statistics. You may only place one of these at a time.
Recruiting
ADVERSITE
Once you have created a command post, youll notice a population counter within your command post. This counter controls how many entities and how much of each you may have recruited at a time. This number will increase as you level up as a commander. When obtaining a recruitment egg, if the necessary conditions are met, you will have spawned a recruited entity.
Stronger recruits will cost more population, so you will have to strategize the best combination of recruits with your population limit. Trying to spawn a recruit when a condition has failed causes an error message saying why, along with returning the egg back to your inventory.