Magical Warfare 1.19-1.20+
Magical Warfare 1.19-1.20+
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Choose your Magic! NEW BOSS! Unleash your unique otherworldly abilities when you encounter new enemies and explore the new world to discover structures filled with magical loot! Defeat bosses and gain extra skills and new weapons along the way!
Magical Warfare
Now when you first load into the world, a Tower[Guild’s Tower] will generate right next to you and there will be various NPC’s inside that will be useful in the future. To acquire magic, go to the topmost floor and talk to the Archmage. The Archmage will also now be the one that can change and upgrade your mana capacity.
ADVERSITE
Remember that in the area near the Guild’s tower you might not be able to cast some magic, that should be a safe zone, the range is wider especially for explosive and destructive spells to prevent the tower from being destroyed.
For those who have the previous Magical Warfare in their world, before you change to the updated version of the addon, make sure that you position yourself away from an area that you don’t want to be destroyed, or to an area where you want the new safe zone is because it will generate right next to you.
In the first floor, there will be the Guildmaster, He will exchange you with rewards from the special item you collected from the boss/es you defeated.
On the next floor there will be a Quest Master and a Magic Expert.
The Magic Expert can make you learn Extra skills if you give them the special item from the boss you defeated. These extra skills can be used by anyone no matter what magic type you are using.
ADVERSITE
The Quest Master can exchange you Mana Essence if you give them monster items.(For now the quest system is just like a trading system, I’ll upgrade it in the future when more features are added)
WHEN TRADING, ALWAYS HOLD THE ITEM THAT YOU NEED TO EXCHANGE IN YOUR HAND AND MAKE SURE YOU HAVE ENOUGH!
Magic Types
Fire Magic[Area]
Passive
-Fire Master[Nullification]
-Immune to all types of fire damage
Basic Atk.
-Fireball[Damage]
-Shoots two balls of fire that burns on impact
Skill 1
-Will o’ Wisp[Chaser]
-Summons an entity that chases enemies and deals burning damage
Skill 2
ADVERSITE
-Fire Blast[Area]
-Summons a fire entity next to an enemy and will burn those in contact then explodes. Grants immunity when it explodes
Skill 3
-Scorch[Area|Hindrance]
-Damage enemies within 10 block radius and set the ground on fire
Ultimate
-Fire Pledge[Curse]
-Marking closest maximum of 5 enemies burning them and dealing fire damage over time and explodes the marker that’s following them after a long while. Grants immunity when they explode
Fire Magic[Trickster]
Passive
-Fire Master[Nullification]
-Immune to all types of fire damage
Basic Atk.
-Fireball[Damage]
-Shoots two balls of fire that burns on impact
Skill 1
-Flare Blitz[Chaser]
-For a short time you are granted speed and set the ground you step on fire
Skill 2
ADVERSITE
-Frenzy Flames[Chaser|Enhance]
-Summons entities that knocks and damaging nearby enemies
Skill 3
-FireWall[Explosion|Hindrance]
-Summon a firewall in front of you that will damage enemies in contact then explodes after a while
Ultimate
-Fire Dance[Enhance|Hindrance]
-For a long time, you are granted speed and summon entities that will chase and damage enemies that explodes after a long time
End Magic
Passive
-End’s Protection[Nullification]
-An end barrier will appear most of the time that kills projectiles approaching you
Basic Atk.
-End Cube[Damage|Area]
-Shoots an end cube that when impacts leaves an AOE
Skill 1
ADVERSITE
-Teleport[Transfer|Chaser]
-Teleports you maximum of 15 blocks in front of you
Skill 2
-Chaos Teleportation[Area|Transfer]
-Teleports the nearest 5 entities within 13 block radius 25 blocks above them
Skill 3
-The End[Hindrance|Transfer]
-Teleports 3 entities 100 blocks away and 100 blocks high
Ultimate
-Teleportation Madness[Transfer|Defense]
-Teleports yourself repeatedly to random enemies around you and damaging them, gaining temporary invulnerability
Light
[Healing]
Passive
-Illuminate[Healing]
-Heals you 2 hearts from time to time and you shine
Basic Atk.
ADVERSITE
-Light Ray[Area]
-Hits a maximum of 3 entities near you with a weak light ray
Skill 1
-Ray of Hope[Healing]
-Heals you and 3 of the allies closest to you
Skill 2
-Cleanse[Healing|Area]
-Clears all effects from yourself and nearby allies
Skill 3
-Bright Shield[Protection|Hindrance]
-Applies shields and also granting strong resistance to yourself and nearby allies and deals damage to enemies in contact
Ultimate
ADVERSITE
-Luminous Circle[Area|Heal]
-Heal allies within the area and create a large circle of light that damages enemies in the circle
[Hindrance]
Passive
-Illuminate[Hindrance]
-Shine then blind and immobilize enemies near you
Basic Atk.
–Light Ray[Area]
-Hits a maximum of 3 entities near you with strong light ray
Skill 1
-Flash[Hindrance|Area]
-Blinds and stuns maximum of 3 enemies for 2 seconds within 8 block radius and deals small damage
Skill 2
-Light Prism[Hindrance]
-Prisons maximum of 3 enemies within 8 block radius in a light prism
Skill 3
ADVERSITE
-Bright Shield[Knockback|Defense]
-Summons a shield around you and your allies that protects you for a while then knocks enemies afterward dealing great damage
Ultimate
-Luminous Circle[Area|Hindrance|Knockback]
-Blinds, knocks and hurts entities within the circle while dealing damage
Soul
Passive
-Soul Essence[Damage]
-Activates for 5 seconds every 5 seconds interval
-Deals Wither effect level 3 to entities getting real close to you
Basic Attack
-Soul Shot[Effect]
-Shoots soul skulls that can pass through block and deals wither level 3 effect for 2 seconds
Skill 1
-Soul Switch[Transfer|Hindrance]
-Shoots a projectile which when hits mobs, you switch position with them and renders them motionless for 5 seconds (Can also be used to pass through blocks, just be careful, check the video below on how it works)
Skill 2
ADVERSITE
-Undead Summoning[Summoning]
-Summons 4 undead zombies that attacks entities around you
Skill 3
-Creeper Head[Explosion]
-Throws a projectile that summons a creeper head and explodes after a short time
Ultimate
-Warden’s Rampage[Summoning]
-Summons a warden and undead that attacks entities around you
Frost
Passive
-Chilly Atmosphere[Hindrance]
-Entities near you will be slowed down drastically.
Basic Attack
-Glacier Shot[Damage]
-Shoots a glacier that does 25 damage
Skill 1
ADVERSITE
-Freeze[Hindrance]
-Freezes and traps maximum of 3 entities within 8 block radius in a box of ice, slowly dealing damage to those who’s trapped
Skill 2
-Ice Ball Barrage[MultiShot|Summoning]
-Summons an entity that shoots ice balls rapidly
Skill 3
-Frost Compress[Hindrance]
-Target three entities that will be teleported above the sky inside an ice cage that deals damage to those who are inside and will trap them for a short amount of time
Ultimate
-Glacier Rain[Area|Hindrance]
-Target 1 entity, once hit, he’ll be frozen in place and it will rain glaciers on him and on other entities within range of the area slowing other enemies within radius down
Demolition
Passive
-Tough Skin[Nullification]
-Immune to all types of explosions
Basic
-Bomb Lv1[Explosion]
-Shoots a weak bomb
Skill 1
-Bomb Lv2[Explosion]
-Shoots a stronger and larger bomb
Skill 2
-Firework Rain [Chaser|Explosion]
-Summons explosive fireworks that tracks enemies within 15 block radius
Skill 3
-DynaMites [Chaser|Explosion|Summoning]
-Summon Mites that will attack and chase enemies, and will explode after a short amount of time. Can be killed.
Ultimate
-TNT Wall [Destroyer|Explosion]
-Shoot a large TNT wall that destroys everything in its path and explodes
Soul Wanderer’s Altar
This new structure terraforms the land around it, turning it into a corrupted land.
The altar is not just an altar, it has a room inside it that has been concealed. You just need to break it to get inside to get loot. There is a soul block in the middle of the altar where you will place the Soul Wanderer’s Head to summon the Soul Wanderer BOSS. It can be found inside the altar.
Soul Wanderer[BOSS]
This boss is a corrupted mage that has all the power of a Soul Magic user and other skills, stronger than skills cast by Soul Magic users. It has 900 HP. When you defeat it, it will drop a Soul Essence that can be exchanged for special rewards in the Guild’s Tower. It can also drop 30-60 mana essence.
It also has a chance to drop a Soul totem that can negate wither effect when equipped in your offhand
The drop chance of Soul Totem and Mana Essence increases in hard difficulty
Soul Totem
-Negates wither damage when worn offhand
Soul Essence
-The boss item, can be exchanged in the guild for rewards
Shifted
These monsters are tougher, faster, stronger, and does not burn in daylight.
Shifted Zombie
HP – 30
Meelee Dmg – 7
Mana surge -Steals the mana from the nearest player and uses it to deal damage to them.
Possible Drops
50% -Mana Essence
15% -Mana Bottle/Concoction
Shifted Skeleton
HP – 25 Shoots arrows rapidly
Arrow Rain -Rain arrows on one of the nearest players for 4 seconds
Possible Drops
50% -Mana Essence
20% -Mana Bottle
Shifted Creeper
HP – 30
Meelee DMG – 6
Sprints after you and explodes instantly when gets close
Possible Drops
50% -Mana Essence
40% -Elixir/Concoction/Mana Gem
Shifted Spider
HP – 28
Meelee DMG – 5
Sprints real fast at you and is persistent
Possible Drops
50% -Mana Essence
25% -Elixir/Managem
New Mana System
You can now upgrade your mana by standing on the beacon in the spawn point! New Items!
-Can be found in structures and dropped by entities
List of New Items
Mana Bottle -Restores 20 mana
Elixir -Restores 50 mana
Mana Gem -Enhances your mana regeneration for a limited amount of time
Concoction -Random events occur when consumed
Mages Pact -Allies with entities within 5 block radius
Cursed Pact -Removes alliance with entities within 5 block radius
Mana Essence -Adds mana essence when used
Mages Locator -Leads you to the safe zone when used
New Structures!
TURN ON EXPERIMENTAL GAMEPLAY!