Biome and Foods v8 By Aliien [+Survival] || 1.19.51
Biome and Foods v8 By Aliien [+Survival] || 1.19.51
AD
CREATOR BY CALIIEN GALLETA
BORED IN SURVIVAL??? This addon was made By Aliien (compatible with any By Aliien addons). It has NEW MOBS, NEW ITEMS, NEW FEATURES and NEW TRADES to play in the BIOMES, mostly. I decided to create this addon to boost your experience in game SURVIVAL with the new update on Minecraft 1.19 (The Wild Update)
ADVERSITE
What’s new
—————————-Entities—————————-
Grizzly Bear
Spawn in: Forest & Birch
Health: 30 points
Attack: 6 points
Drop: Leather & Bone
Small Worm
Spawn in: Spider Under Tower *(Structure)
Health: 8 points
Attack: 1 points *(5 blocks radius, fatal poison effect)
*(you need mining fatigue to avoid the effects)
Piranha
Spawn in: Undergrounds & Oceans 40 to -64 *(Hard: Rivers 74 to 4)
Health: 14 points
Attack: 4 points
*(but wont capture the fish, only recipe)
Drop: Piranha Raw
*(If you dont have a Turtle Helmet, they’ll attack you)
*(or use a boat)
ADVERSITE
—————————-Features—————————-
COLOR LEGACY
Red Tree
Spawn in: Flower Forest Biome & Meadow Biome *(surface)
Red Sapling
Stack: 64
Growth: 1000 – 1600 ticks *(or use bonemeal)
Plant in: Grass, Dirt & Farmland
Red Leaves
Stack: 64
Drop: Sticks, Apple or Leaf
Red Pile Leaves
Stack: 64
Drop: Leaf
Yellow Tree
Spawn in: Flower Forest Biome & Meadow Biome *(surface)
Yellow Sapling
Stack: 64
Growth: 1000 – 1600 ticks *(or use bonemeal)
Plant in: Grass, Dirt & Farmland
Yellow Leaves
Stack: 64
Drop: Sticks, Apple or Leaf
Yellow Pile Leaves
Stack: 64
Drop: Leaf
Orange Tree
Spawn in: Flower Forest Biome & Meadow Biome *(surface)
Orange Sapling
Stack: 64
Growth: 1000 – 1600 ticks *(or use bonemeal)
Plant in: Grass, Dirt & Farmland
Orange Leaves
Stack: 64
Drop: Sticks, Apple or Leaf
Orange Pile Leaves
Stack: 64
Drop: Leaf
Pink Tree
Spawn in: Flower Forest Biome & Meadow Biome *(surface)
Pink Sapling
Stack: 64
Growth: 1000 – 1600 ticks *(or use bonemeal)
Plant in: Grass, Dirt & Farmland
Pink Leaves
Stack: 64
Drop: Sticks, Apple or Leaf
Pink Pile Leaves
Stack: 64
Drop: Leaf
Green Tree
Spawn in: Flower Forest Biome & Meadow Biome *(surface)
Green Sapling
Stack: 64
Growth: 1000 – 1600 ticks *(or use bonemeal)
Plant in: Grass, Dirt & Farmland
Green Leaves
Stack: 64
Drop: Sticks, Apple or Leaf
Green Pile Leaves
Stack: 64
Drop: Leaf
Violet Tree
Spawn in: Flower Forest Biome & Meadow Biome *(surface)
Violet Sapling
Stack: 64
Growth: 1000 – 1600 ticks *(or use bonemeal)
Plant in: Grass, Dirt & Farmland
Violet Leaves
Stack: 64
Drop: Sticks, Apple or Leaf
Violet Pile Leaves
Stack: 64
Drop: Leaf
CROP LEGACY
Tomato Crop
Spawn in: Swamp Biome & Flower Forest Biome *(surface)
Growth: Random ticks & 4 stages *(use bone meal to grow)
Drop: 1 to 3 Tomatos *(+ with fortune)
Corn Crop
Spawn in: Savanna Biome & Flower Forest Biome *(surface)
Growth: 180 to 220 ticks & 8 stages *(use bone meal to grow)
Drop: Corn
Pepper Crop
Spawn in: Swamp Biome & Flower Forest Biome *(surface)
Growth: Random ticks & 4 stages *(use bone meal to grow)
Drop: Pepper
ADVERSITE
Blue berries Crop
Spawn in: Taiga Biome, Cold Biomes & Flower Forest Biome *(surface)
Growth: 800 to 1200 ticks & 5 stages *(use bone meal to grow)
Drop: Blueberries or Blueberries Seedling
On Step: 1 Damage per second
FRUITS LEGACY
Banana Crop
Spawn in: Jungle Biome & Flower Forest Biome *(surface)
Growth: 800 to 1200 ticks & 2 stages *(use bone meal to grow)
Drop: Banana
Banana Sapling
Stack: 64
Growth: 700-900 ticks *(use bone meal to grow)
Plant in: Grass
Banana Leaves
Stack: 64
Drop: Stick, Apple or Banana Sapling
Cherry Tree
Spawn in: Roofed Biome & Plains Biome *(surface)
Cherry Sapling
Stack: 64
Growth: 600-800 ticks *(use bone meal to grow)
Plant in: Grass, Dirt & Farmland
Cherry Leaves
Stack: 64
Drop: Stick, Apple or Cherry
Lemon Tree
Spawn in: Swamp Biome & Plains Biome *(surface)
Lemon Sapling
Stack: 64
Growth: 600-800 ticks *(use bone meal to grow)
Plant in: Grass, Dirt & Farmland
Lemon Leaves
Stack: 64
Drop: Stick, Apple or Lemon
ADVERSITE
Mango Tree
Spawn in: Birch Biome & Plains Biome *(surface)
Mango Sapling
Stack: 64
Growth: 600-800 ticks *(use bone meal to grow)
Plant in: Grass, Dirt & Farmland
Mango Leaves
Stack: 64
Drop: Stick, Apple or Mango
OTHER LEGACY
Brown Mushrooms Tree
Stack: 64
Spawn in: Meadow Biome & Birch Biome *(surface)
Light absorption: 5
Drop: Brown Mushroom
Giant Brown Mushroom
Stack: 64
Spawn in: Meadow Biome, Flower Forest Biome & Birch Biome *(surface)
Light absorption: 5
Drop: Brown Mushroom
Red Mushrooms Tree
Stack: 64
Spawn in: Meadow Biome & Roofed Biome *(surface)
Light emission: 0.4
Drop: Red Mushroom
Giant Red Mushroom
Stack: 64
Spawn in: Meadow Biome, Flower Forest Biome & Roofed Biome *(surface)
Light emission: 0.4
Drop: Red Mushroom
Wounding Grass Vine
Stack: 64
Spawn in: Swamp Biome, Plains Biome & Flower Forest Biome *(surface)
Drop: Vine Spine
On Step: 3 Damage per second
ADVERSITE
Hollow Birch Log
Stack: 64
Spawn in: Meadow Biome, Flower Forest Biome & Birch Biome *(surface)
Drop: Hollow Birch Log
—————————-Items—————————-
NATURE LEGACY
Mango
Stack: 64
Nutrition: 3
Saturation: Low
Lemon
Stack: 64
Nutrition: 1
Saturation: Poor
Cherry
Stack: 64
Nutrition: 3
Saturation: Low
Banana
Stack: 64
Nutrition: 2
Saturation: Low
Tomato
Stack: 64
Nutrition: 2
Saturation: Low
Corn
Stack: 64
Nutrition: 2
Saturation: Low
Pepper
Stack: 64
Nutrition: 1
Saturation: Poor
Effects: Speed (5 seconds)
Blueberries
Stack: 64
Nutrition: 3
Saturation: Low
Spine Vine
Stack: 64
Fuel: 3
Violet Leaf
Stack: 64
Green Leaf
Stack: 64
Pink Leaf
Stack: 64
Red Leaf
Stack: 64
Orange Leaf
Stack: 64
Yellow Leaf
Stack: 64
Solid Grease
Stack: 64
Nutrition: 1
Saturation: Poor
Effects: Poison *(15 seconds)
Tentacle
Stack: 64
Nutrition: 2
Saturation: Poor
Piranha Raw
Stack: 64
Nutrition: 1
Saturation: Poor
Effects: Poison *(5 seconds)
Tomato Seed
Stack: 64
Plant in: Farmland or Grass
Pepper Seed
Stack: 64
Plant in: Farmland
CRAFT LEGACY
Oil Grease
Stack: 1
Nutrition: 1
Saturation: Poor
Converts to: Glass Bottle
Effects: Poison *(15 seconds) & Nausea *(5 seconds)
Tomato Sauce
Stack: 1
Nutrition: 1
Saturation: Poor
Converts to: Glass Bottle
Effects: Mining Fatigue *(45 seconds)
Berrie Wine
Stack: 1
Nutrition: 3
Saturation: Supernatural
Converts to: Glass Bottle
Effects: Blindness *(5 seconds), Nausea *(35 seconds), Strength *(45 seconds) & Invisibility *(15 seconds)
Potato Bowl
Stack: 1
Nutrition: 1
Saturation: Poor
Converts to: Bowl
Effects: Poison *(15 seconds) & Nausea *(15 seconds)
Chips Bowl
Stack: 1
Nutrition: 5
Saturation: Good
Converts to: Bowl
Effects: Strenght *(150 seconds) & Regeneration *(20 seconds)
Remove Effects: Fatal Poison
Chips with Catsup Bowl
Stack: 1
Nutrition: 7
Saturation: Supernatural
Converts to: Bowl
Effects: Strenght *(150 seconds) & Regeneration (20 seconds), Mining Fatigue *(300 seconds)
Remove Effects: Fatal Poison
Fruit Bowl
Stack: 16
Nutrition: 4
Saturation: Supernatural
Converts to: Bowl
Effects: Jump Boost *(150 seconds), Slow Falling *(150 seconds) & Fire Resistance *(150 seconds)
Fruit Bucket
Stack: 1
Nutrition: 12
Saturation: Supernatural
Converts to: Bucket
Effects: Jump Boost *(300 seconds), Slow Falling *(300 seconds), Fire Resistance *(300 seconds), Resistance *(300 seconds) & Speed *(300 seconds)
Banana Milkshake Bucket
Stack: 1
Nutrition: 1
Saturation: Poor
Converts to: Bucket
Effects: Remove All Effects & Regeneration *(30 seconds)
Corn Dust
Stack: 64
Corn Mass Bucket
Stack: 1
Nutrition: 1
Saturation: Poor
Converts to: Bucket
Effects: Poison *(20 seconds) & Nausea *(10 seconds)
Tortilla
Stack: 64
Nutrition: 3
Saturation: Low
Taco
Stack: 64
Nutrition: 4
Saturation: Normal
Taco Cooked
Stack: 16
Nutrition: 11
Saturation: Supernatural
Effects: Haste *(200 seconds), Village Hero *(200 seconds) & Saturation *(200 seconds)
Chicken Marinated
Stack: 64
Nutrition: 4
Saturation: Poor
Effects: Poison *(35 seconds), Nausea *(15 seconds) & Strength *(5 seconds)
Chicken Prepared
Stack: 64
Nutrition: 5
Saturation: Poor
Effects: Poison *(35 seconds), Nausea *(15 seconds), Strength *(5 seconds) & Regeneration *(5 seconds)
Chicken Special
Stack: 16
Nutrition: 12
Saturation: Supernatural
Effects: Regeneration *(150 seconds), Jump Boost *(150 seconds), Strength *(150 seconds), Invisibility *(30 seconds), Resistance *(150 seconds) & Instant Health *(5 seconds)
Tentacle Cooked
Stack: 64
Nutrition: 4
Saturation: Normal
Piranha Bucket
Stack: 1
Use on: Water
Entity: Piranha
Converts to: Bucket
Cheese
Stack: 64
Nutrition: 4
Saturation: Poor
Cheese Bread
Stack: 64
Nutrition: 10
Saturation: Good
Cotton Candy
Stack: 16
Nutrition: 2
Saturation: Low
Effects: Speed 2 *(150 seconds)
Pizza
Stack: 16
Nutrition: 8
Saturation: Good
Effects: Regeneration *(150 seconds), Absorption *(150 seconds) & Resistance *(150 seconds)
Food Marine
Stack: 16
Nutrition: 6
Saturation: Good
Effects: Speed *(150 seconds), Water Breathing *(150 seconds) & Night Vision *(150 seconds)
—————————-Recipes—————————-
2X2
Banana Milkshake Bucket
ADVERSITE
Red Mushroom Tree N/S/E/W to Mushroom
Red Mushroom Tree to Mushroom
Red Mushroom Block to Red Mushroom
Brown Mushroom Tree N/S/E/W to Mushroom
ADVERSITE
Brown Mushroom Tree to Mushroom
Brown Mushroom Block to Brown Mushroom
Piranha to Piranha Raw
Squid to Tentacle
ADVERSITE
Pig to Solid Grease
Chips Bowl to Chips with Catsup Bowl
Chicken to Marinated
Corn to Dust
ADVERSITE
Pepper to Seed
Tomato to Seed
3X3
Vine to Wounding Grass
Oil Grease to Potato Bowl
ADVERSITE
Berries to Wine
Lemon to Cheese
Cheese to Bread
Tomatos to Sauce
Piranha to Bucket
to Pizza
to Food Marine
Tortilla to Taco
Sugar to Cotton Candy
Fruit to Bowl
Fruit Bowl to Bucket
Marinated to Prepared
Corn to Crop
Dust to Mass
Solid Grease to Oil
IN FIRE
Potato Bowl to Chips Bowl
Tentacle to Cooked
Piranha to Cooked
Taco to Cooked
Mass to Tortilla
Prepared to Special
IN WATER
Green Leaf to Green Tea
—————————-Structures—————————-
EXPLORING
Farmland Fountain
Spawn in: Plains Biome
Height: Over Surface
Chance: 5%
Treasures: Blocks
House Mangrove
Spawn in: Mangrove Biome
Height: Surface
Chance: 3%
BATTLE
Pyramid Mossy Cobblestone
Spawn in: Savanna Biome
Height: Over Surface
Chance: 2%
Treasures: Blocks
Pyramid Cobblestone
Spawn in: Savanna Biome
Height: Over Surface
Chance: 2%
Treasures: Chests
Spider Basement
Spawn in: Plains Biome
Height: Unburried
Chance: 4%
Treasures: Chests & Blocks
*(burn the house to find the secret tunel)
*(use tnt to destroy the spawners)
Pillegers & Witch House
Spawn in: Roofed Biome & Swamp Biome
Height: Over Surface
Chance: 2%
Treasures: Chests
Battle Platform Mangrove
Spawn in: Mangrove Biome
Height: Over Surface
Chance: 4%
Treasures: Chests