Mission to Lunotopis – Chapter Two
Mission to Lunotopis – Chapter Two
AD
CREATOR BY ICEATOR
After surviving the events of the first chapter, you find yourself in a snow-coated valley with a welcoming community. But things can never be perfect, as deadly neighbours are right next door. Traverse a blanketed valley and attempt to stop the evil mastermind, Yanix, who lives far away from your ship, in an ominous tower, with unimaginable magical power.
ADVERSITE
The Backstory of Mission to Lunotopis:
The scout saviour ships were lined up in in their hangars and ready to go, on their long journey to find a far out habitable, uninhabited planet. YOU are part of crew 13 – not the luckiest number, I know. The saviour ships were humanity’s final plan. Put the richest on the carrier vessels, and send the scouts to find a suitable planet, to save the best of the human race. The carrier vessels were planned to travel along behind the scouts, waiting to see if one of them discovered a new viable planet. And, well, if they ended up never finding one, the human race was… Doomed.
The people on the scout ships, you being one of them, found three candidate planets, the final being Lunotopis. After a long flight, almost all hope is lost, as the two first candidate planets failed to provide the necessities.
You are nearly at the end of your mission, though nothing can ever be perfect, as your ship unexpectedly crashes on an unfortunately positioned desert planet, Xaruta, sending your whole plan astray.Â